TOOLS & RESOURCES:
Software:
AutoCAD 2000. Autodesk, Inc., (1999). AutoCAD 2000. Printed in Singapore. Available:
http://www.Autodesk.com
3-D Studio Viz. Autodesk, Inc., (1999). 3-D Studio
VIZ (release 3) Printed in Singapore. Available: http://www.Autodesk.com
Architectural Desktop 2.0
Inventor
Corel Draw 9. Corel
Corporation (1999). Corel Photo-Paint 9. Available: http://www.Corel.com
Additional
References:
Hepler, Donald E., Wallach, and Hepler. (1998) Architecture Drafting and Design. (7th
ed.) Peoria, Illinois: Glencoe/McGraw-Hill.
Plymat Jr., William. (1997). Victorian Architecture of Iowa (2nd ed.). Des Moines,
Iowa: Palladian Publishing Company.
Woodward, George E. & Edward G. Thompson. (1988). A Victorian Housebuilder’s Guide:
“Woodward’s National Architect” of 1869. Toronto, Ontario: General
Publishing Company, Ltd.
World Wide Web
Sources:
Marsha Willard & Darcy Hitchcock. (1999). The Accountability Hot Potato. Work Teams Newsletter. Issue Number
33. Denton, Texas: Center for the Study of Work Teams. University of North Texas. Available:
http://www.workteams.unt.edu/
ASSESSMENT:
The skills and competencies assessed were pulled from the
following resource: http://www.ncrel.org/sdrs/areas/
issues/methods/assment/as700.htm
Follow the blue links to “Think Critically” and, “Skills and
Competencies Needed to Succeed in Today’s Workplace”. In the link, “Think Critically,” look for the “Socratic Seminar”
rubric sample. This was the model used
in rubric development. Rubric
assessment concentrated on the following issues.
- Resources: Identifies, organizes, plans, and allocates
resources
- Interpersonal: Works with others
- Information: Acquires and evaluates information
Note: In the video the facilitator is utilizing a clipboard
to record student performance, interaction success, potential problems,
creative solutions, questions to be resolved at the end of each activity, and
issues to be discussed in debriefings to
be held at a later date.
Note: The architecturally related challenge with the K’NEX
toys included the following choices.
- Build with small base/broad top
- Build a geometric structure
- Build the highest (stable) structure
- Build a 2 foot horizontal structure with a base point 1
inch square
- Build a structure with the greater strength at the top
of the construction
- Build a structure with as many regular polygons as
possible
CREDITS:
David Pratt, Perry High School, Perry, Iowa
Prattdave@perry.k12.ia.us
Bill Clark, President; Hometown Perry, Iowa
Pam Jenkins, Director of Research; Hometown Perry, Iowa
Erin Kaufman, Executive Assistant; Hometown Perry, Iowa
ekaufman@hometownperryiowa.org
John Leusink, Architect, Wetherell, Ericsson, and Leusink
Architects, Des Moines, Iowa
TIMELINE & COURSE
OUTLINE:
This activity was specifically developed to reaffirm the
continuing collaboration with the “Hometown Perry, Iowa” museum. The ongoing nature of activities associated
with the collaboration will continually change and evolve. The collaboration is expected to last well
into the 21st century.
Collaboration activities are currently being designed to fit
into five different CADD courses. Special Problem Contracts are available for students who wish to
specialize in current collaborative projects. Current projects include:
- documentation (both 2-D and 3-D) of the Carnegie
Building.
- continued experimentation with architectural details in
downtown Perry.
The only reenacted segment of this activity was “Strategy
1.”Prior to the meeting, students
spent two 55-minute periods working with the K’NEX toys to develop strategy
ideas. The students developed the K’NEX
strategy objectives and construction choices themselves. Presentations given by the students in
“Strategy 2” were unrehearsed.
COMMENTS:
The Past
Lastyear, we arranged for three meetings at the high school. “Hometown Perry, Iowa” museum staff visited
the classroom and discussed their local historical interests. Student drawings were examined and possible
future collaborative efforts were discussed. The CADD program was enhanced when a $6,500 grant from the Perry
Community School system was awarded to this facilitator to purchase
cutting-edge hardware and begin the “Hometown Perry, Iowa” museum
collaboration.
The Present
The students who participated in this activity share a common vision. They all see technology becoming an important
part of lifelong learning. They have
embraced its potential and are keenly aware of its impact on their
futures.
The Future
The development of this particular learning activity was
unique and provided all participants with a new window from which to view the
impact of technology in our future. The
exchange of ideas and the potential for a shared vision will continue to evolve
through:
- e-mail contact.
- information processing.
- file sharing.
- hyperlinking.
- 2-D, 3-D, and animated presentations.
- cross-application experimentation.
- upgrading of software and hardware.
- development of special graphics.
- contributions to the historical record of the Perry
area for future generations.
- the purchase of peripherals and other devices (such as
palm-readers).
- greater use of the Internet and its vast resources.
Technology Resources:
A paradigm shift in software development is currently
underway. Many major companies are
already using 3-D virtual graphics around the world. Tina Rhodes, an architect and participant in this exercise
stated, “These students are very knowledgeable about software. This is important because there is little
time to learn new commands on the job.” The development of 3-D models is faster than conventional 2-D approaches
to 3-D models. The technology resources that have
recently been purchased are in preparation for this paradigm shift in software
development. Current teaching practices
already involve intensive use of the Internet, which will change the way we
interact and explore our options.
School Background Information:
The city of Perry has a
growing population of 7500. The majority of our population is employed locally.
About 1/4th commute to Des Moines. The district has an enrollment of 1370
students with 561 at the high school. Our
ethnic breakdown is as follows: Asian- 1%, Black-1%, Hispanic-19%, and White
-79%.
Teaching Strategy:
The central purpose of this strategy is the preparation
of students to lead productive lives
consistent with the basic Tenets of Democracy. This collaboration was designed to enhance:
- Self-reflection
- Tolerance
- Power Sharing
- Critical Thinking
- Decision Making
- Responsibility for self
- Opinion formation
- Social responsibility
- Social connectiveness
- Making Meaning
In addition, the enhancement
of student achievement involved:
- Students at the Center of Their Own Learning;
- Principles of good Learning;
- Aspects of Information Processing;
- Standards from the Industrial Technology content
discipline, and
- Tenets of effective citizenship in a democratic society
A central purpose of this activity
was for students to see themselves as key players in their own learning. The preparation of students to lead
productive lives is modeled by strategies that encourage, support, and enhance responsibility for self. Social connectiveness
provided the means
by which the students were able to practice self-reflection, Tolerance, Power
Sharing, Critical Thinking, Decision Making, opinion
formation, social responsibility, and Making Meaning. The larger goals that have been represented
here were utilized to develop the dispositions and skills that students need to
succeed.
Technology as Facilitator of Quality Education Model
Components Highlighted in This Activity http://www.intime.uni.edu/model/modelimage.html
(Note: This is a unit plan that may cover several
days to several weeks. Not all of the elements from the Technology as
Facilitator of Quality Education Model that are described below will appear in
the video clips used.)
- Individual Responsibility
and Civil Involvement with Others: In “Strategy 1,” students had prepared the K’NEX
activity to break down the usual barriers that people experience when first
meeting one another. The students had
decided in advance that small group or one-on-one collaboration could quickly
establish a sense of equal responsibility. Having practiced the activity on two previous occasions helped them
anticipate problems that they might encounter with their partners. Brainstorming solutions that promoted the
best interests of the group resulted in a greater sensitivity to the problems
encountered during the collaborative activity.
- Information Processing For
“Strategy 2,” each student was given only two weeks to prepare for his or her technology
use presentation. One drawing
could have been selected from previous course work to illustrate their
interests and skill level. Architectural drawings were developed from digital images to show how
various pictorial views might challenge collaborative opportunities. The preliminary research process involved students in a continuing
dialogue over the suitability of the graphic images. It was evident from watching the video that these students could
easily translate technical information in a variety of formats. The analytical abilities of these students
are reflected in how easily they presented their research without preliminary
presentation practice.
- Principles of Learning: “Strategy 3” involved the use
of an informal setting, in this case the basement of the old Carnegie Library
in downtown Perry, and three collaborative parties that have had an opportunity
to “make meaning” out of two previous interactions. Direct Experience in the collaborative process gave the
student the opportunity to make new connections and to be actively involved in
his or her own learning. The notes that
were developed from this session placed students in a compelling situation that
was used in follow-up debriefings to promote new insights into the
collaborative process.
- Content Standards: Strategy
4” involved the students in a campus tour of two buildings being restored in
downtown Perry. The goal was to allow
the students to see and understand the relationship between technology and the
practice of restoration. During this
tour a deeper understanding of innovation, problem solving, and research and
development surfaced in the students’ notes. Connections between technology and society were established. Follow-up debriefings confirmed that the
students understood the impact of technology in their own community and its
promise for the future.
Student
Characteristics:
All CADD classes are elective and most of the students that take these classes are
sincerely interested in improving their abilities in this area. The students represented in this activity
are typical and they are competitive in the learning environment. They are self-reliant and work as a team to
solve their own problems. This practice
is not by chance but by design. Each
student is encouraged to utilize the knowledge of others and to capitalize on
the special skills of their peers. The
varying of delivery strategies helps meet the needs of diverse learners and
helps them stay on task.
School Background Information:
Perry has a growing population of 7500.
The majority of our population is employed locally. About 1/4th commute to Des
Moines.
The district has an enrollment of 1370 students with 561 at the high
school.
The breakdown is as follows: Asian 1%, Black 1%, Hispanic 19%, White 79%.
Evolution of the Activity:
The collaboration started last year with two Special Problem Contract students and
now includes all CADD students throughout the year. The intensity of the collaboration will be worked out over the
summer months by direct contact between the facilitator and the partners
involved in the collaboration. Through
the school year, e-mail, hyperlinking, direct mail, and occasional meetings
will meet communication goals. This
unique “Hyperlinking Partnership” is ready for the 21st century.
(Learning activity format adapted from National Educational Technology Standards
for Students Connecting Curriculum & Technology http://cnets.iste.org/index2.html)
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