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Definition
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"The
learner is not a
'receptacle' of
knowledge, but rather
creates his or her
learning actively and
uniquely" (Ewell,
1997a, p.6).
"This
characterization of
learning, of course,
is quite at odds with
our dominant
instructional
models" (Ewell,
1997b, p. 4), such as
lecture.
Checklist
of Observable Behaviors
-
___
1.
Participatory
behavior (Ewell,
1997a, p.6): The
student is active and responsive,
and engages in
activities.
___ 2.
Creative
thinking (Ewell, 1997a,
p.6): The student
comes up with his/her own solutions/suggestions,
brings new
insights to the topic,
and becomes able to
relate what has been previously
learned to new
contexts.
___ 3.
Engaged
learning (Ewell,
1997a, p.6): The
student is
able to apply a
learning strategy
for a given
learning
situation.
___ 4.
Construction of
knowledge (Ewell,
1997a, p.6):
Instead of passively receiving
the information,
the
student is given tasks meant
to lead him/her
to understanding
and learning.
References
-
Ewell, P. T.
(1997a,
December). Organizing for learning: A new imperative.
AAHE
Bulletin, 3-6. [2000, May 17].
Ewell, P. T.
(1997b).
Organizing
for learning: A point
of entry. Draft
prepared for
discussion at the 1997
AAHE Summer Academy at
Snowbird.
National Center
for Higher Education
Management Systems (NCHEMS).
Available: http://www.intime.uni.edu/model/learning/learn_summary.html
-
Example
-
In
a lesson for grades
1-6, elementary art
students are actively
involved in the
process of learning
about other cultures.
Hands-on
activities are a good
means of learning
information about
specific areas of life
in a particular
culture.
For
example, in a lesson
on making a clay
sarcophagus, learning
occurs as students
gather information
about Egypt and watch
slides about the
Egyptian way of life,
the pyramids and their
purposes, and the
sarcophagus (an
inscribed stone
coffin).
Learning also
occurs when students
find out how to create
a sarcophagus. As part
of this process, they
learn about the
meaning of the
hieroglyphics, the
mummification process,
and Egyptian gods.
They also
actively learn the
rules of firing the
clay, painting it, and
carving hieroglyphics.
Other
examples of active
learning may include
activities such as
creating models of
natural processes
(ecosystems) and
participating in a
discussion.
Reference
Adapted
from:
-
Killam, L. H.
(1999).
Clay
sarcophagus
[On-line].
Available: http://www.dhc.net/~artgeek/sarco.html
[2000, May 17].
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